We spent a week with this tile-hopping puzzler and came away charmed.
We spent a week with this tile-hopping puzzler and came away charmed.
A look at why some mobile role-playing games feel rewarding and others feel like a job.
Narrative is hard to get right on a phone, but these tells give it away early.
Great games get ruined by clumsy controls, and it's usually avoidable.
Thinking games and touchscreens have a rocky history, but it's improving fast.
Not every game needs to challenge you. Some just need to be nice to be around.